DarkLord, on Thu May 10, 2012 7:29 AM, said:
LoTonah, on Wed May 9, 2012 12:46 PM, said:
I was watching the videos for the Coldfire project and I immediately thought that this was faster at resizing/redrawing of windows. So, even at 266MHz, GEM is slower in some aspects? Yeah, I realize that there is a lot more going on in FreeMINT, but not *that* much. So, this is now the benchmark in my mind for how things should be done LOL
I'm not sure what all is going on with that...
I don't have a FireBee (I wish!), but I do have a 40mhz Atari STacy. While I don't have the demo, I did watch the youtube videos and I can definitely say that its not faster than my STacy. The STacy is using TOS 3.06, a 32 bit OS. It is wicked sick fast at 40mhz.
Which by no means is saying that the 8bit GUI is slow - its not! I really don't think its fair or even reasonable to compare them.
How about comparing it to a GUI on say....a Commodore 64?
First of all, I wish this project had a real name! It would make conversations about it easier.
Well, GEOS definitely has the advantage of being something we can actually use, with applications and a development environment. Hopefully we'll get some of that someday.
As far as looks, elegance, and aesthetics go, this has GEOS beat. Easily.
I've never used Wheels before, so I can't comment on that.
I'd say the closest thing to "our" (haha) GUI on an 8-bit is GS/OS 6, if you want to call the Apple //GS 8bit.




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