Hi all!
I was browsing through BYTE magazines that ThumpNugget has been scanning in, and saw an article about a simulation called Color Eater on the Apple programmed by Steve Wozniak and Carl Helmers. The article is found in BYTE Vol 02-04 1977-04 Baudot Machines
I've done some searches for this algorithm, but come up empty.
I think this would be a neat simulation to try on the Atari.
I am trying to find the full description of how the rules of the simulation works, etc. So it can be written either in a BASIC, then go further and write it in Assembly as they did in the article.
Any takers? Any suggestions to where I can find out more information?
Thanks!
- AtariAge Forums
- → Viewing Profile: Topics: SpicyChronos




Send me a message
Find content
Male
