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Mord

Member Since 7 Dec 2003
OFFLINE Last Active Today, 2:29 PM

Posts I've Made

In Topic: Is gaming today a repeat of 1982?

Today, 2:29 PM

View Postmoycon, on Thu Feb 9, 2012 6:36 PM, said:

View Postninjarabbit, on Thu Feb 9, 2012 5:55 PM, said:

where middle-tier developers will have to make a choice: go all in with the superblockbusters or develop cheap casual games and stick with the handhelds

Sounds nice!! I think these days gamers don't need 800 games available to them on any single console. I for one would have 200 games available for any given generation, all high quality, all solid in the gameplay department.

Eh. You're assuming that fewer titles = greater quality. They aren't related by any means. At best you'd just have less shovelware with the quality of anything else being unaffected. Since most people who are paying attention to the gaming scene are already avoiding shovelware, they won't notice a difference. Of course this means niche titles will vanish as well.

A crash like the one in the 80's, for the types of reasons of the 80's, is pretty easy to avoid. If the console industry crashes, it'll likely be because of the various things they're doing to suck 100 dollars per title out of everybody. And it won't mean the end of video games - people will just move to other platforms or start playing the things they've been sitting on for years.

One thing is for sure, video game companies need to learn how to budget properly. :P

In Topic: Support New Double Fine Classic Point-and-Click Adventure!

Today, 11:31 AM

View Postonlysublime, on Thu Feb 9, 2012 1:44 PM, said:

and then when the game comes out, no one buys it...

At this point it doesn't matter if anyone buys it or not. Those who have pledged 15 dollars or more will be receiving a copy regardless and all the money is already raised. That's the beauty of this model - the financial risk is pretty much removed from the equation.

In Topic: Regarding killing the used games market...

Today, 12:52 AM

View PostBilnick, on Thu Feb 9, 2012 4:45 PM, said:

Why do you assume that the people who bought the first game used would buy the sequel new?

Because it happens. There are series I've picked up new for the later games only after having managed to get the first game or two cheap secondhand. Gamestop's practice of selling used at near-new prices isn't the majority of the used market like the game industry would like people to believe. They're just the most visible.

Quote

A franchise can grow even if it sells to a smaller percentage of the user base year to year. If a game sells to 10% of a user base of 10 million Xbox 720 userss one year, but only 8% of 20 million Xbox 720 users two years later, the franchise grew by 60%.

That assumes that a large percentage of new people with the console are interested in the franchise by default, and it assumes the console takes off and can double it's consoles sold to begin with. Even still, by applying the used games aspect onto your theory then the franchise will grow even MORE. But it comes down to the fact that without used games, they'll have to go back and try to find the earlier games new - and except for triple A titles that's not going to be very easy as they will be out of production by then in most cases and if there is a demand for the game still, you can expect the average selling price to be higher than it's launch price. This would further ensure people would just not care and go play the latest FPS being released.

In Topic: Support New Double Fine Classic Point-and-Click Adventure!

Yesterday, 1:06 PM

Nearing 800k... It's kinda funny how you can just refresh the page every 5 minutes and see the numbers jump a couple thousand.

In Topic: Your free games for PS Plus

Yesterday, 12:06 PM

View PostMagitekAngel, on Thu Feb 9, 2012 11:56 AM, said:

The way I understand it, freebies go poof, but discounts are yours to keep. Right?

According to the article I linked, yeah. Also any avatars/themes you get with plus are yours to keep as well.