Not strictly about modern gaming, more about modern game design.
I saw a post on another forum that pointed this out.
The videos below show what might have happened if Quake or Doom were made today. These are not graphical updates, just someone's attempt to show people what is wrong with FPS's today.
The videos are quite short, but they do get the message across:
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Pengwin
Member Since 3 May 2004OFFLINE Last Active Today, 5:41 AM
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- Member Title Dragonstomper
- Age 40 years old
- Birthday November 15, 1971
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Glad to be back in the land of Atari
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Miner 2049er
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Playing Next
Bounty Bob Strikes Back
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krazypengwin
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What if classic FPS games had been made today...
Mon Nov 14, 2011 3:20 PM
Wednesday night chat
Wed Nov 2, 2011 5:45 PM
Hi all. Now that I am back in the A8 scene, I was wondering if people would be interested in a regular Wednesday night chat.
However, this time I was thinking of having a particular topic (at least to start off the convo).
If you are interested, reply to this message.
Mark
However, this time I was thinking of having a particular topic (at least to start off the convo).
If you are interested, reply to this message.
Mark
Back up and running
Fri Oct 28, 2011 6:19 PM
Hi all.
After an extended absence from the A8 scene, I have finally got my trusty 800XL back in its pride of place, on my desk.
This means that I am also back playing and having fun with a lot of old software.
I do however, have a question for you all. I have been playing around with various dev tools (cc65, kyan pascal, Basic XL, etc.), but I would like to get to know The Slave (by Gregory Software) a little better (I know Adventure Writer is supposed to be better, but I'm a masochist).
Does anyone have a copy of the manual for The Slave that they could scan?
After an extended absence from the A8 scene, I have finally got my trusty 800XL back in its pride of place, on my desk.
This means that I am also back playing and having fun with a lot of old software.
I do however, have a question for you all. I have been playing around with various dev tools (cc65, kyan pascal, Basic XL, etc.), but I would like to get to know The Slave (by Gregory Software) a little better (I know Adventure Writer is supposed to be better, but I'm a masochist).
Does anyone have a copy of the manual for The Slave that they could scan?
FBI Game
Wed Oct 26, 2011 4:44 AM
I was going through my ATR files yesterday, and I came across one called FBI.atr. Curiously, I fired it up, and it appears to be some sort of information retrieval/hacking game. The ultimate goal appears to be to find the name and address of the author, hidden in the game so that you can contact him (or her) to let them know you have 'cracked' it.
I checked on Atarimania, and there doesn't appear to be an entry for this and the details on Gury's site and Fandal's site are also very sparse.
Has anyone heard of tis one before? Anyone know anything about it?
I checked on Atarimania, and there doesn't appear to be an entry for this and the details on Gury's site and Fandal's site are also very sparse.
Has anyone heard of tis one before? Anyone know anything about it?
Retro Ring Tones
Wed Jul 20, 2011 1:27 PM
Just thought I'd share a couple of mp3's I made.
I now have the Alternate Reality theme play whenever I get a call :-)
Alternate Reality
Ballblazer
Anyone else have a tune from an old game as a ringtone?
I now have the Alternate Reality theme play whenever I get a call :-)
Alternate Reality
Ballblazer
Anyone else have a tune from an old game as a ringtone?
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