Jump to content



José Pereira's Photo

José Pereira

Member Since 2 Mar 2005
OFFLINE Last Active Today, 12:42 PM

Posts I've Made

In Topic: Side Scrolling Games on the A800

Today, 12:38 PM

View PostRybags, on Sun May 27, 2012 4:30 AM, said:

Jose would probably jump onboard.

I think an original project would be good for him.

Thanks guys but I am not designer...
T.M.R. has good people around him to design the gfxs and sprites like in Edge Grinder.

In Topic: If anyone is interested... or at least talk about this one...

Sat May 12, 2012 9:27 AM

Would like to see the re-use of P2&P3 in the scrolling...
Or are you saying Multiplexing and flicker when they are at the same lines like Ripper?

In Topic: If anyone is interested... or at least talk about this one...

Sat May 12, 2012 9:01 AM

View Postemkay, on Fri May 11, 2012 10:40 AM, said:

View PostJosé Pereira, on Fri May 11, 2012 10:28 AM, said:

View Postemkay, on Fri May 11, 2012 10:25 AM, said:

Mockup.....

Attachment mockup.jpg

Scoreboard could stand in single scanline mode, possibly at 32 byte width.

How would you get the 5th colour on the Enemys?
You only have 4on screen GR.7.

PM underlay.... what else?
It's a perfect candidate for GRIOR 0. Using 48 bytes width, well you can use a playfield colour for background.

And with you GR.7 it's always the solution but it isn't.

1st Wizball can be done with ANTIC4 and it is already although not as good as the original (Zuberball).
2nd your not right with your idea using GR.7 and PRIOR0.


GR.7 and PRIOR0:
-> Wizballl and Catball would need to be PM0 &P1 to get Oring PM+PF0&PF1Oring 3colours and be different from gfxs (gfxs change colours/luminances when you colour them) and lets say that M0&M1 would now be the shooting
-> Enemys would then be P2&P3 (double width would turn possible the 12pixels wide sprites)
-> We stil have M2&M3 for the Stars.

Great isn't it?
If it is I even don't see why get GR.7 as Gr.15 would do and better looking.
But it doesn't work because Enemys are sometimes maximum of possible 5or6 at the same line.
With just two Player underlay P2&P3 then how you colour them?
:twisted:

In Topic: If anyone is interested... or at least talk about this one...

Fri May 11, 2012 10:28 AM

View Postemkay, on Fri May 11, 2012 10:25 AM, said:

Mockup.....

Attachment mockup.jpg

Scoreboard could stand in single scanline mode, possibly at 32 byte width.

How would you get the 5th colour on the Enemys?
You only have 4on screen GR.7.

In Topic: Project-M 2.0

Fri May 11, 2012 10:26 AM

View PostZylonBane, on Thu May 10, 2012 10:27 PM, said:

View PostJosé Pereira, on Thu May 10, 2012 5:16 AM, said:

:?

Your insanity notwithstanding, how can "20th anniversary" possibly be confusing you?

The relation in ProjectM stop and the original game aniversary is what gets me :? .
The relation would be ProjectM released on the 20th Aniversary.