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atarilovesyou

Member Since 6 May 2005
OFFLINE Last Active Today, 4:38 PM

Topics I've Started

Does mastering a game kill the replay factor?

Today, 1:54 AM

This may have been talked about before, but I wonder:

We all enjoy classic games for many reasons...but I wonder, what effect does it have on you when you've completely destroyed a game? I mean, when you beat the SHIT out of that game so badly, you're SO good that you know every secret, every angle, you know it ALL about that game. It's not challenging, it's just a shell of it's former difficult self. Would you still be inclined to play that game again?

Part of me wonders if that's one of the reasons I enjoy classic games over newer ones. Those older games were more difficult by design; they were usually based off quarter munchers. Yes, you can jack the difficulty of today's games but imagine that the ONLY way you could play Call of Duty was on the HARDEST difficulty level...and there was no multiplayer option. You'd essentially have Battletoads for the NES, lol!

Some games that I was really good at in the past (Ninja Gaiden, Ghosts n Goblins) I still get a kick out of, but only about once a year or so. But there's some games like Track and Field (NES) that friends have gotten SO good that it's literally impossible to get any better at the game. And then, boredom sets in and people move on to other things....kinda like that, anyway.

I just wonder..now that we can go online and watch youtube videos and all that, and learn how to destroy the games that gave us so much challenge when we were younger, what does that do to the overall enjoyment of the games? I know we don't play games only for the challenge, but once the challenge is gone, what keeps bringing you back?

Fire Emblem on the NES?

Tue May 15, 2012 12:58 AM

I've just found out about this title from Satoshi Matrix's Top Lists for NES...not only that, but Famicom Wars? I thought these were only Gameboy Advance games, so it's nice to find out they started on the NES, after all these years there's still surprises.

I've been trying to locate a good translated ROM for both games, so if anybody knows anything, could they please PM me?

Or was there a reason why these games weren't released in North America?...I mean, I just finished 'playing' Chase HQ for the NES and lemme tell ya something....no amount of soap can remove the dirty feeling of 'playing' that dull turd!

Dustcovers?

Thu May 10, 2012 11:55 PM

I'll looking to get some dustcovers for my: NES, Colecovision and Light Sixer VCS.

I've seen some on ebay but I can't say they look that great (the ones I've seen, anyway).

I know over the years some folks here make em', but are they still around?

Any help would be sweeeeeet (sweet).

Best quote in the new Avengers movie...spoiler alert!

Thu May 10, 2012 11:16 PM

http://www.tumblr.co...fore=1336376439

I laughed a little too hard with this one, lol!

"That man is playing Galaga, he didn't think we'd notice but we did."....which may be the correct line, but the way it's delivered, it sounds more like:

"THAT MAN is playing GALGA!....he didn't think we'd notice....

....

....but we did."

Possibilities for Vectrex?

Thu May 3, 2012 10:19 PM

I've always wondered what kind of things could be done with a Vectrex regarding today's technology. Would it be possible to run a decent clone of Asteroids on it? Or any other early Atari vector game?...I realize the guts of the original Vectrex aren't powerful enough to run such things, but is there some way using newer techniques or more memory...is it possible?

I've seen some youtube videos where outboard ROMs are played using the Vectrex as a screen, they looked pretty good. Does anybody know more this topic? Thanks.