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Icon   shadow460 I shove trout ashore dead and they're hotter

  1. WANTED PS2 utility discs also some 2600 games

    Posted 4 Mar 2010

    I'm looking for the utility discs that come with various PS2 items. Far as I know there's only one style of HDD but it can be pre-formatted or not. I need to re format mine in my system, so I need the disc for that. I also would like to get the utility disc for the first DVD remote. It came with the IR receiver that I plugged in to port 2. Finally I'd like to get a the disc that came with the network adapter.
    Oh, almost forgot the Linux disc. If I could get one of those, I may run it with the official hard disk, or I might use a standard one.

    If you don't have one for sale or trade, may I ask to borrow the HDD disc? That's the most important one. Dunno if it matters, but my hdd had FFXI files on it when I got it, so I assume it was bundled with FFXI, not Linux.

    Also I'm one away from completing several sets of 2600 games.

    Data Age - Frankenstein's Monster
    Fox - Earth Dies Screaming
    Apollo - Guardian

    I prefer games as cart + instructions, but I'll consider loose or CIB as well. (no factory sealed 2600 games, please) If you've got any of these for sale, PM me with a price and we'll talk. Just make it quick while I still have checks left... :)
  2. Just got an official PS2 hard disk and FFXI

    Posted 25 Feb 2010

    I dunno if the disk is from a Linux kit or FFXI. I don't expect it to run homebrew or anything, but I still want to use it some for the games that can install to it and maybe for the Linux disc if I ever find one.

    What do I need to know? I've got several pieces of hardware like the DVD remote, the network adapter, and now the hard disk that came with their own utility discs, only I don't have the utility discs.

    Oh, yeah, I've still got Free McBoot and that 100GB unofficial hard disk does (and will continue to) get used. :cool:
  3. Wireless joystick base for 2600

    Posted 8 Feb 2010

    anyone need one? There's a snag, it needs an antenna. I reflowed the entire board in it, then swapped the antenna from my other base to this one. It worked to a range of about six feet. I took my antenna back, though, so this one's gonna definitely need one to replace it. Rat Shack used to carry them for about $10.

    Who wants it?
  4. Dual Analog pad project

    Posted 8 Feb 2010

    Found out the hard way that the force feedback circuit might not be present in every Dual Analog pad made. It's obviously in the Japanese one. It consists of three resistors (values at 102 ohms, 472 ohms and something else...can't remember), two small transistors, a jumper (rated 000 ohms) and the small rumble motor. My second DAP had all this except the motor. I never opened the first one, but I bet it would have had the electronics since I got it pretty early in the pad's retail life. The third one doesn't have any of that. It threw me for a loop when I figured it out, so I started desoldering stuff from the poor Dual Shock that I'd purchased for the small motor. I broke Q1 trying to get it off. The desoldering braid didn't help. I guess this proves where Radio shack soldering tools just don't cut the mustard anymore. (See my rant in the Hardware forum). I did get the jumper and resistors soldered in but I might have burnt some of them. A Fluke will find the faulty ones for certain. As for Q1 and Q2, I don't even know where to begin trying to locate some. I expect that some PCB through hole mount switching transistors will work, and there's room for them in the pad.

    I think I know how it works:
    In a Dual Shock, Q1 controls the large motor and Q2 controls the small one. For a light impact, Q1 is biased and runs the large motor through a ~470 ohm resistor, producing the slow, light rumble from the pad. For a hard impact, Q2 is biased instead, running the small motor at a much faster RPM. It, too, runs through a resistor, but this one is about 102 ohms. The DAP, however, only has one motor. Q1 and Q2 form an OR gate to that motor. The output of each is run through a resistor, one at 470 ohms and the other at 100 ohms (approximately for both), providing variable power to the motor and enabling it to produce both high and low rumble from a single motor. The Dual Shock has the capability to run high and low rumble independently or even together. I don't know if the DAP can run high and low together. If it tried, I don't think you'd feel the difference between high and both. The motor would spin a tad faster, and that's it.

    Now for the cool stuff. Someone mentioned attaching Dual Shock sticks to the DAP. It works. The problem is that Sony used different sticks in the DAP than they did in the Dual Shock 1 and 2. While the sticks are electrically compatible, they are not physically the same. This is where the incompatibility with FFX stems from. Lulu's Fury overdrive could break off the cheap plastic stick caps used in the DAP. The Dual Shock 2 ones, though, are obviously built to take some punishment. Since my third DAP looks rough anyway, I decided what the heck did I have to lose by swapping sticks?

    I desoldered the sticks from the DAP and soldered in two Dual Shock 2 sticks that I got from busted pads. They worked! The concave stick caps no longer fit, but now the DAP has the rounded stick tops found on a Dual Shock. I guess the Dual Shock 2 caps are darker black than the Dual Shock 1 ones are. One of the old caps went into another DAP that had a busted cap. I fixed it, but it was dragging on the controller housing. Not anymore, and now the stick spins like a DAP stick supposed to. (Dual Shock stick do not spin.)

    I offered before to mod the DAP with force feedback for anyone that wanted it done. I'll still do it if it only needs the motor, but I'm not getting into surface mount soldering. If it needs the whole circuit, I ain't modding it. The stick mod is far easier. Given a donor dual Shock 1 or 2 and a DAP, I can pull that off in about an hour. My honest suggestion is if the force feedback circuit is there, that a motor be added in to complete the package, but if it's not, mod the pad for playability which means swapping sticks.

    I plan on typing up a guide to all this. I'm glad I got hold of a DAP that didn't have any of the circuit at all so that I didn't post a guide saying they could all be modded. Unfortunately, there is no way to tell if the circuit is present without opening the pad and looking for it. Once the pad is open, it's easy to spot.
  5. STILL needs PS2 help!

    Posted 1 Feb 2010

    Alright, venting moved to the end, here are some details:
    As I said, the iso rips were easy. I think I have those right.
    winhiip will not let me access the iso files or the DVD/CD drives in my computers. It will not patch my games. It will let me do just about anything else to the hard disk. It gives me a drag and drop box to add iso images. I can drag the iso images to the box, but it won't allow me to drop them there.
    hdl dumb will give me full access to the iso files but won't recognize the hard disk. It locks up when I hook the hard disk to the computer and check "locally connected PS2 hard disk".
    It also won't hook up to the ps2. My PS2 was given an address of 192.168.1.70 when I used the Action Replay MAX to connect to the internet so I could see an address. HDL dumb gives it an address of 192.168.0.10 as stated in the ipconfig file. I changed the setting to 192.168.1.70 using uLaunchELF but still the HDL dumb server says it's 192.168.0.10. When I try anything except shutting down the PS2, hdl dumb's client side locks up. If I tell it to shut down the PS2, it tells me that there's no PS2 attached. Further, my router tells me that the PS2 is "inactive" even when then server side of HDL dumb is running. I think this is a problem with the PS2 (server) side of HDL dumb.

    If I could get either winhiip to allow me to add iso images or get hdl dumb to recognize my hard disk OR my PS2, I think I'd be OK. Alternately (and my preferred method by far) would be to have a reliable program that would rip and patch games solely with the PS2. If it hooked to the web to download patches that would be even better. HDLoader ripped and runs many of my games but the problem is that it simply doesn't work with the games I want to play. Oddly enough, it worked with several games that the compatibility list said wouldn't work.

    BTW, I have 98SE and a couple versions of Fedora (both with Gnome desktop environment) available to me, but I'm not too comfortable yet with Fedora. I tried using it when I was hacking my PSP up and it was a no go, but I might be able to use it with the PS2.

    Is there a site with more knowledgeable people regarding the PS2? Is someone here willing to install the games if I ship them the games and the hard disk?

    BEGIN VENTING FRUSTRATED RAGE

    I still cannot get my PS2 games to install to the hard disk and work. I have tried HDLoader 0.8c, winhiip 1.76, and hdldumb 1.4. NONE of them work with FFXII, Raiden III, or Arctic Thunder. Not ONE of those programs will work. Those are really the only games I've cared to run from the hard disk at all.

    I tried patching FFXII with winhiip. When I click the patch icon, nothing happens. I ripped Raiden III and FFXII with Alcohol 120% (royal pain in the ***, by the way) and I ripped FFXII with DVD Decrypter. I tried them both with HD Loader in the console and while FFXII ripped just fine it will not load even in mode 1 and mode 3 as the compatibility list suggests that it would. I've given up on the older versions of HD Loader.

    I've Googled just about every combination of "HD Loader won't work", "winhiip won't work", and "hdl dumb won't work" that I can think of. I've thrown in +98SE and +Fedora tags because those are the two operating systems I have at my disposal. Nothing. Zero, zilch, no help at all shows up.

    Put simple, I want to know what program I can load on the PS2 alone, without any use of a PC aside from downloading patches, to load and patch the games I have. Those are the three that are giving me trouble--everything else has sat there pretty much unplayed since I got Free McBoot/HDLoader.

    I'm getting so frustrated with this that I'm about to delete Free McBoot and all the homebrew apps from my PS2 entirely. Come on, I loaded a whole stack of my PSP games onto a single large memory stick last night and the only trouble I had was with a stuck UMD. I've loaded just about anything to and from my 7800 with DevOS. I've run countless 2600 games on a Supercharger. It's all so simple a trained monkey could do it. PS2 games, though? I've never had more trouble in my life getting any video game to work! :mad: All I'm askin' for is to run the games that I purchased legally ... from the hard disk!
    It's great to be able to run homebrew software on a PS2. The problem is...it doesn't actually do anything! :mad:

My Information

Member Title:
Gunslinger
Age:
34 years old
Birthday:
September 9, 1975
Custom Status:
*bink* Good Shot
Gender:
Location:
The Blue Zone
Interests:
God Almighty
Biking
Music
Video games
Currently Playing:
Fantastic Voyage (2600)
Stack of Fox games
Playing Next:
Haven't decided, maybe Raiden III?

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Website URL  http://shadow4600.tripod.com
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Comments

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  1. Photo

    carmel_andrews Icon

    25 Aug 2009 - 11:38
    you do know that 'tired' is the new awake, just like BAD is good
  2. Photo

    Frizo Icon

    18 Jun 2009 - 4:43
    Thanks for the Demon Attack!
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