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GT Turbo

Member Since 8 Jul 2005
OFFLINE Last Active Today, 9:16 AM

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In Topic: Jag Sound Capabilities

Fri May 18, 2012 2:11 AM

View PostChilly Willy, on Thu May 17, 2012 11:00 PM, said:

The ST is clearly mono, and sounds unfiltered. The Amiga is clearly stereo and sounds filtered. The mono music on the ST adds channels together to help the base, while the Amiga is spread over two channels. Add the unknown filtering and you have the differences in the two.

I'm no talking about stereo but what the sounds like. You can add all filters you want, you can't do with a 'sampler player' all things you can do with the Yamaha. A very little example (In 128 bytes !) :





And when you type amiga 128 byte song on youtube you finish on Gwem (Atari ST demo!!), it's very more difficult to play a music in 128 bytes on amiga. You can play sample with the Yamaha, but it's a little bit more difficult to emulate the Yamaha with Paula. With the Yamaha you can generate song and not just play or recalculate them. That's the difference.

After it's like people love their songs, personnaly i love this kind of sound because, you have a new 'instrument' on each music, not like on amiga, where people always use the same sample bank and lot of songs sound like another one. I love some modules too, example Sectornotfound in Reboot's Superfly ( ), because this module is different from a lot of amiga modules i have heard, sample i haven't heard before and a feeling, a spirit.

So the only important thing is we love music so don't stop it !! (Even if it' s an amiga module ;) )

GT :)

In Topic: Jag Sound Capabilities

Thu May 17, 2012 1:25 AM

View Postggn, on Wed May 16, 2012 11:07 PM, said:

View PostLynxpro, on Wed May 16, 2012 10:19 PM, said:

But it didn't appear that they were done by the same artist

HOL and Mobygames say it's the same. After all, since Jochen spent lots of time making a cross-platform format (TFMX) for writing music, it'd be silly to let other people do the music :)

Ggn answered for me :)

GT :)

In Topic: Jag Sound Capabilities

Tue May 8, 2012 4:09 AM

View Postsd32, on Mon May 7, 2012 10:12 PM, said:

All this tech talk goes right over my head. So just tell me, under optimal circumstances. if the Jag got ports of Super Street Fighter 2 Turbo and Mortal Kombat 2, would it be able to come close to the arcade quality, or more to SNES quality. I am a huge fan of chip generated music in videogames, and Jag sound is usually dissapointing, i dont know what to make of it.
I really enjoy FM music, how good could an FM engine, be written for Jerry, in comparison to say, the Genesis 6 channel FM capabilities?
I will let Zerosquare answer, who know very well sound generating and the DSP of the Jag. I'm talking very often with Genesis developer (I know one of the Pier solar developer). Last week we have talked about sound on Genesis. Personnaly when you heard to a Genesis music, you can't guess there are 6 voices. Perhaps 4 are used for music and 2 for effects. I'm an Atari fan, personnaly i love chiptune, on a ST there are only 3 voices but i found that music on ST are better than on a Genesis System, a lot of voices don't mean sound quality, it's the musician who make the differences ;) Sound on Genesis are limited to 8 kilobytes, yes that enough big for fm sound but with 6 voices it's perhaps a little short, so i think a lot of music on Genesis only use 3 or 4 voices.

View PostCrazyace, on Mon May 7, 2012 11:33 PM, said:

In the optimal case - arcade quality - Atari supplied some FM synth code in the SDK, and in the case of MK2 it actually used a DSP anyway.
Most games used samples though - it was easier, and more flexible.
Samples more flexible, no you can do a lot of things wih fm sound you can't with sample. Our musician told me 2 weeks ago, amiga soundtrack have no spirit like a chiptune.

Look a this video :



Amiga sound is empty.

All this post is a personnal view, i love Genesis sytem too :) even Amiga one (a little bit less but too ) so please don't start a flamme war thanks ;)

GT Turbo

In Topic: Translation

Tue Apr 24, 2012 3:58 AM

If you need translation for french langage, just ask here :

http://www.jagware.o...p?showtopic=984


GT :)

and very nice work to the BlackOut having the same box than the original one \o/

In Topic: Jaguar composite sync

Mon Apr 23, 2012 9:10 AM

View PostJunosix, on Mon Apr 23, 2012 8:57 AM, said:

I've been given a Jaguar which inexplicably has had the modulator removed. Trying to use it with an A/V cable and I'm not getting a picture. Is this because the composite sync signal is generated by the modulator? If so, does that mean the Jag is junk unless I can get a modulator for it?

View PostJunosix, on Mon Apr 23, 2012 8:57 AM, said:

I've been given a Jaguar which inexplicably has had the modulator removed. Trying to use it with an A/V cable and I'm not getting a picture. Is this because the composite sync signal is generated by the modulator? If so, does that mean the Jag is junk unless I can get a modulator for it?

No you can use scart cable for connecting it on a screen.

GT :)