This updated version includes 'Let it snow...not'.
The right difficulty switch allows you to select between joystick in port 1 or paddle (plugged in port 2) to control the sled.
For more informations, please refer to the attached instruction document.
peace
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seemo
Member Since 24 Jul 2005OFFLINE Last Active Dec 20 2011 5:20 PM
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In Topic: dot (2600)
Tue Dec 20, 2011 5:19 PM
In Topic: dot (2600)
Wed Dec 14, 2011 4:53 AM
Here's an updated version of dot, without omicron and with a few other mini-games I have developed.
For more informations about the games, please have a look at the attached instructions document.
peace
For more informations about the games, please have a look at the attached instructions document.
peace
In Topic: Boulder Dash(R) Label Contest!
Fri Dec 9, 2011 11:49 AM
C o n g r a t u l a t i o n s André
In Topic: omicron
Wed Nov 30, 2011 12:09 PM
Ok, this is the complete version of the game: I have to say thank you to Nathan Strum, who provided a lot of ideas and playtesting 
To provide a clearer overview of the game, I attached a pdf document with the instructions... please read them, and feel free to provide feedback.
Also, don't hesitate to report bugs or other mishaps...
Thanks !
peace
To provide a clearer overview of the game, I attached a pdf document with the instructions... please read them, and feel free to provide feedback.
Also, don't hesitate to report bugs or other mishaps...
Thanks !
peace
In Topic: let it snow... not (2600)
Mon Nov 28, 2011 11:23 AM
Brian O, on Sun Nov 27, 2011 12:20 PM, said:
I really like this! My only gripe is that the snow accumulates too quickly. Perhaps you could do something similar to Candy Catcher, and deduct a point for every flake that hits the ground. Make the snow accumulate 1 layer for every 5 flakes you miss.
Just my two cents.
-B
Just my two cents.
-B
thanks for your two cents
uhm... can we make a deal at one layer every four missed flakes ?
I placed a counter next to the score, it shows how many flakes have been missed.
peace
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