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Dave Neuman

Member Since 13 Aug 2005
OFFLINE Last Active Jan 23 2012 4:07 PM

Blog Entries

Dave Neuman's Blog > Tour of My Basement Arcade

Posted 15 November 2009

I found a video my wife shot of our basement arcade a year or so ago. Pole Position was giving me some trouble at the time so the screen is a blank raster. I moved a few more games down there since then and will make another video this week of my current setup.Arcade Tour 11/16/2009...

Dave Neuman's Blog > Space Battle Update - Title Screen

Posted 01 November 2009

It's been forever since I have done any work on this project, but I had some time last night and changed the title screen a little bit. Not much else has been changed, but I'm getting some free time here and there, so hope to work on it some more[attachment=143838:New9_8_09.bin]

Dave Neuman's Blog > Planet Builder Update - more badies

Posted 19 June 2009

It's been a while since I have done any coding. I have added some rudimentary collision detection for the badies. The bombs they drop can destroy the Rover, but you can shoot them as well. The collision detection is not quite right yet though. As you destroy the group of three badies, one of three new badies will reappear. The object is...


Dave Neuman's Blog > Planet Builder - Badies

Posted 22 March 2009

I had a little time so I added some badies that lurk below the mineral collection vehicle. I don't have any collision detection yet, but plan to have it as soon as I can.

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Dave Neuman's Blog > Planet Builder - Continuous Movement

Posted 02 January 2009

Had a couple of minutes, so I changed the code to make the movements left and right continuous. This is supposed to encourage exploration of different screens left and right. You can change direction as before, but you will continue to move in one direction unless you change direction or put on the brakes (down on controller). Different screen...