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Shaun.Bebbington

Member Since 31 Oct 2005
OFFLINE Last Active May 24 2012 8:08 AM

Posts I've Made

In Topic: Appeal of new 8-bit software.

Mon May 14, 2012 3:50 PM

Thanks chaps. I'm rather curious about the Atari XE/XL simply because it didn't get much commercial support much after 1986 from what I recall, at least here in the UK, whereas the big publishers did support other 8-bits such as the Amstrad CPC, C64 and ZX Spectrum. And yet the Atari scene seems much more active than the Amstrad - unless I'm missing something.

I'll be using some of the points here for an article I'm writing for a UK-published magazine, so if you don't want your comments to be used or referenced then please contact me or edit your posts appropriately.

I will contact anyone if I plan to quote them directly to make sure that it's okay for me to do so.

Many thanks,

Shaun.

In Topic: Appeal of new 8-bit software.

Mon May 14, 2012 1:59 AM

View Postpotatohead, on Sun May 13, 2012 7:52 PM, said:

If I were you, I would break this question down by geographic region. The US is different from the EU, etc...
The question should work in any part of the world, and it is simply this: "What is the appeal of new 8-bit games?" - to clarify what I'm getting at, what I mean is, if you like new 8-bit games, why do you like new 8-bit games?

Regards,

Shaun.

In Topic: Appeal of new 8-bit software.

Mon May 14, 2012 1:55 AM

View Postatarian63, on Sun May 13, 2012 6:39 PM, said:

My drawer full of new games would say otherwise...
also just finished playing "Moon Cresta" on my Atari 7800, a NEW game for that system. Much prefer nre "Old" games to new games on a tablet or pc
That's very anecdotal. I've been writing about new games on old systems for a decade now - just because you have a drawer full of new 8-bit games does not mean that's the norm. Most people just like the nostalgia, reliving age-old arguments of this format is better than that, or playing the classics on a particular system.

What I'm asking is what is the appeal of 8-bit games. I'm not interested in anything else other than this. So, why do you have a drawer full of newly published 8-bit games then? Do you collect them, or play them? To do worry about how good those games are? Or would you buy them anyway because it's something new on your favourite old system(s)?

Regards,

Shaun.

In Topic: Appeal of new 8-bit software.

Sun May 13, 2012 4:33 PM

View Postpotatohead, on Sun May 13, 2012 4:04 PM, said:

Well you did ask what the appeal is. My answer was qualified with the word relevant.
Yes, I see. For a colleague of mine, who wouldn't be working in IT today without owning a Sinclair ZX Spectrum all of those years ago, is somewhat bemused by new software - games or otherwise - for it. The Spectrum is extremely relevant to his career choice and his life, but he's not interested. It's too 1983 for him, and he wants the here and now.

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There are a lot of working retro computers and game systems; however, there aren't anywhere near as many that are relevant.
This is true. So, if a computer system is relevant to you and your life, you either want to own the original hardware as a collector, to look at, to preserve, but not to use, or you want to use the original hardware, but only 'play the classics', or use the hardware and see what new developments are out there, and how programmers are pushing the boundaries, or emulate for any of the reasons mentioned. Or, it's just old hat to you and regardless of how relevant the system might be, it's in the past where it's staying.

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To a lot of people they are a curio. To them a new game is off the radar, unless it is made relevant. E
Indeed, new games can only exist on new hardware for most gamers.

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I dont think doing that is very easy given the diversity of experiences we have today.

100 copies of real media is good! It is a small hobby. IMHO, that is a good thing.
Exactly my point. And yours was that if a system is relevant to someone, they'd automatically want to see the latest games or demos. This is clearly not the case. Retro computing and gaming comes in many guises.

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One thing I find notable is similar kinds of numbers happen in embedded land. A few hundred units of some custom game device happens all the time. Tens of people will develop for them. Small.

The learning and or appreciation for the increasingly lost art of drives a lot of this stuff and there are just not that many focused at that level.
Err... okay. I'm not sure if I quite understand you on that point.

Many thanks,

Shaun.

In Topic: Appeal of new 8-bit software.

Sun May 13, 2012 3:10 PM

View Postpotatohead, on Sun May 13, 2012 1:52 PM, said:

Doesn't everybody, who is interested in 8 bit computers as relevant to their lives, want to see the machines do new stuff?
No, apparently not. Most people just like the nostalgia, and only a minority like actual new games on old systems. Check out Retro Gamer's forums, amongst other places for evidence of this.

Also consider that, if this was the case, the real-media games would sell more units than, say, 100 on a Commodore 64 - apparently the world's best selling single-spec personal computer. There must be more than 100 working C64s in the world?

Regards,

Shaun.