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swapd0

Member Since 20 Feb 2006
OFFLINE Last Active Today, 1:44 PM

Posts I've Made

In Topic: swapd0's Frontier: Elite II

Mon May 14, 2012 2:49 AM

I need to port my assembler to OS-X to compile the project. The last thing I tryed was the polygon routine, but I couldn't make it work using the GPU.

Also I was using a modified BJL uploader/receiver with an integrated remote debugger and safer start up code (for example it mapped all vector traps to an rte), witch helped with the development.

I'm wanting for a virtual jaguar version with debugger options to continue with this and others projects.

In Topic: Jaguar's polygon pushing "power"

Wed May 2, 2012 7:44 AM

I'm waiting for a version of virtual jaguar that includes a GPU debugger (better if it works loading just the GPU in binary without a startup code) to finish and test my 3d routines.

A few months ago I had a look at Cybermorph and CF source codes (the only ones that I have) and the 3D engine is far (very far) from being fast, it can be optimized in many parts (3d rotation, polygon setup, polygon drawing...)

In Topic: Virtual Jaguar 2.0.0 released!

Sun Mar 18, 2012 2:22 PM

It's possible to include a debugger for 68000, GPU & DSP code to make jaguar development easier?

In Topic: Shoot'em up

Wed Jan 18, 2012 2:49 PM

Thanks!!!

Downloading...

In Topic: Shoot'em up

Wed Jan 18, 2012 7:04 AM

View PostDrTypo, on Tue Jan 17, 2012 4:04 PM, said:

View Postswapd0, on Tue Jan 17, 2012 3:50 PM, said:

Which C compiler are you using?

I'm using VBCC.

Some time ago I tried to include a Jaguar output to vbcc but it didn't work. Do you have a Jaguar target? Another solution is generate a TOS output and use a program to relocate the relocatable-TOS-file to a fixed address...

Let me know, I need it...