I wanted to see how easy it would be to throw together something with the new DPC+ kernel. Well...it's not easy, but not overly hard either. The hardest part is being completely in the dark about cycle usage, the lack of full documentation, and the lack of the "var" variables that I took for granted would be available. 26 just never seems like enough.
I would post a screenshot, but thats not as easy on this computer so I'll let someone else if anyone feels like it.
Don't forget that you need the latest version of Stella or a Harmony Cartridge to view this demo.
I want to flesh this out into a full platformer, I've already designed a completely awesome waterfall screen; I have a bad habit of trying to flesh out before the basics are even close to done yet though, so trying hard to not do that.
Questions and comments, please, I'm bored!
edit: THIS IS NOT A PLAYABLE DEMO, sorry I didn't mention that before.
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MausGames
Member Since 12 May 2006OFFLINE Last Active Sep 30 2011 9:51 PM
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Ultra-Simple DPC+ Demo
Fri Apr 8, 2011 9:33 PM
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