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Orion_

Member Since 26 May 2006
OFFLINE Last Active Apr 25 2012 10:13 AM

Posts I've Made

In Topic: Catch me if you can (Atari ST/STE/Falcon 030)

Wed Apr 25, 2012 10:14 AM

Cooper > by E-mail, (because mail in English is postal mail :) )

In Topic: ROLL BOSS RUSH (PSX/PSOne/Playstaion -WIP-)

Thu Apr 19, 2012 3:47 AM

Thanks for the answer !
Yeah I found that TOD plugin but it took me a lot of time to find this specific version of 3DS (r4), and finally I didn't really understand who to make 3D model with it.
I also found that MIME lib but didn't really understand how it was working. (I'm not very skilled for 3D computing stuff)

Anyway congratulations on succeeding to make something nice out of these not so easy to use tools :)

I will try Metasequoia ! But what I was thinking about was to make some kind of "common" 3D objects format to RSD converter (rsd is easy text format)

In Topic: ROLL BOSS RUSH (PSX/PSOne/Playstaion -WIP-)

Wed Apr 18, 2012 12:05 PM

Wow ! Finally someone coding on the Playstation, I thought I was the only one :D
You really put lots of work in that game, it's impressive !

I'm wondering how you achieved to do textured TMD model and animation !
I tried to use a lots of different tools put never found something exporting texture coordinates in TMD or RSD format.
Also I never found a simple way to do 3D animation on psx.

Anyway, congratulation for your game, it's nicely done and very polished !

In Topic: Tube

Sat Mar 17, 2012 5:29 AM

Very good game !
It's fast and fun to play !
Well done :)

In Topic: Elansar project

Mon Mar 12, 2012 10:25 AM

Punisher5.0 > Something like this 320x240 24bits including BPEG compression artifacts
Posted Image