JellE's Profile
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In Topic: HSC Season 7 Game 2: Defender
Posted 11 Feb 2010
therealbountybob, on Thu Feb 11, 2010 6:19 AM, said:I decided to stick with the above scoring as bluecat would still only have got one point on normal. I've rightly given Fandal the 'win' in the column. I have managed to get the current point standings' excel to html working thanks to a nice macro I found. It's not perfect but looks like it'll be ok
I forgot to tell you that it contained a formula. See... you were smart enough to figure it all out!
-
In Topic: HSC Season 7 Game 2: Defender
Posted 6 Feb 2010
I am pretty sure everyone played on normal...except bluecat. As per promised everyone will be getting an extra point to their score this time around. I do scoring based on actual score...not by level. If I did, I would have to get into a bunch of sub categories...split points and all that. I just simply don't have the time nor patience to do it any other way. -
In Topic: HSC Season 7 Game 2: Defender
Posted 25 Jan 2010
atariksi, on Mon Jan 25, 2010 2:48 PM, said:
JellE, on Mon Jan 25, 2010 2:01 PM, said:
atariksi, on Mon Jan 25, 2010 12:50 PM, said:
atariksi, on Mon Jan 25, 2010 1:44 PM, said:
therealbountybob, on Sun Jan 24, 2010 1:31 PM, said:I've really not played this much before, great fun but you need the keybaord near for the hyperspace (any key) and smart bombs (space bar)!
I thinksome people will stuggle on Normal dificulty so how about if you are someone who didn't finish in the top 10 from the first game and you didn't finish in the overall top ten from last season you can play on easy and use autofire if you wish to
The rest of us should play on Normal or Hard with no autofire
I had a few goes on Easy and scored 18K, one go on Normal 36K, and one go on Hard and managed 87,775 even though I lost all the chappies and the world turned hostile, scarey
Got a feeling it's going to be a hectic couple of weeks
Yeah, it seems you build the score faster on more difficult levels because the smart bomb acts on more enemies but I guess in the long run easy will produce a better score once you run out of smart bombs. First shot at it in this century and I got 33750 on easy and 48700 on normal. I propose a consistent means of scoring by using easy score in the tally and then doing the following:
Normal: L=1, Hard: L=2 and plug into:
Score' = Score*L*PI/3
So the 48700 would be 50998.
It's the power of L so it's:
Score' = Score*PI^L/3^L
Note that if you let Easy: L=0, then Score' = Score since anything to the power of 0 = 1.
You have so totally lost me... what is PI?
It's the 16th letter of the Greek alphabet and it's also how many diameters it takes to fit a circle's perimeter computed by people to be about 3.141592653. So given L=0,1,2 (for easy, normal, and hard) the Score to be put in the table would be:
Score' = Score*(3.141592653^L)/3^L. So when L=0, it reduces to Score' = Score.
Okay... having a blonde moment... didn't realize that was what you were doing. -
In Topic: HSC Season 7 Game 2: Defender
Posted 25 Jan 2010
atariksi, on Mon Jan 25, 2010 12:50 PM, said:
atariksi, on Mon Jan 25, 2010 1:44 PM, said:
therealbountybob, on Sun Jan 24, 2010 1:31 PM, said:I've really not played this much before, great fun but you need the keybaord near for the hyperspace (any key) and smart bombs (space bar)!
I thinksome people will stuggle on Normal dificulty so how about if you are someone who didn't finish in the top 10 from the first game and you didn't finish in the overall top ten from last season you can play on easy and use autofire if you wish to
The rest of us should play on Normal or Hard with no autofire
I had a few goes on Easy and scored 18K, one go on Normal 36K, and one go on Hard and managed 87,775 even though I lost all the chappies and the world turned hostile, scarey
Got a feeling it's going to be a hectic couple of weeks
Yeah, it seems you build the score faster on more difficult levels because the smart bomb acts on more enemies but I guess in the long run easy will produce a better score once you run out of smart bombs. First shot at it in this century and I got 33750 on easy and 48700 on normal. I propose a consistent means of scoring by using easy score in the tally and then doing the following:
Normal: L=1, Hard: L=2 and plug into:
Score' = Score*L*PI/3
So the 48700 would be 50998.
It's the power of L so it's:
Score' = Score*PI^L/3^L
Note that if you let Easy: L=0, then Score' = Score since anything to the power of 0 = 1.
You have so totally lost me... what is PI? -
In Topic: HSC Season 7 Game 2: Defender
Posted 24 Jan 2010
Okay...how about easy...unless you think that is too easy for you. I will even do this...give an extra bonus point if you play on the higher difficulties. Be sure and post which difficulty you play on. Thanks a bunch!!
My Information
- Member Title:
- Stargunner
- Age:
- 38 years old
- Birthday:
- February 1, 1972
- Custom Status:
- Melody Grace arrived 09/24/2009
- Gender:
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- Location:
- Lubbock, Texas
- Interests:
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Atari (mostly 8-bit)
HTML
Cars
Cooking
and lots of really girly stuff
Contact Information
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- Click here to e-mail me
- AIM:
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JellE72
- MSN:
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mistress_janell@hotmail.com
- Website URL:
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http://customcoinwrappers.com/canadian_coin_calculator.php
- ICQ:
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209439979
- Yahoo:
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jelle1972
- eBay ID:
- janell1972

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Chickybaby
19 Mar 2010 - 2:28moycon
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27 Feb 2010 - 10:17therealbountybob
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13 Dec 2009 - 7:51Chickybaby
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27 Nov 2009 - 11:25Chickybaby
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