The DEFINITIVE home version of the arcade classic!
Gobble your way through the maze of Pac-Land, chomping on dots and avoiding the four hungry monsters, Blinky, Pinky, Inky and Clyde. But if you can manage to eat an energizer, turn the tables on those monsters by feasting on them for bonus points!
Dennis Debro sought to create an adaptation of Pac-Man more faithful than Atari's 1982 version for the VCS. Utilizing the same 4K memory limit as the original, Dennis' game is a feat of programming that finally brings Pac-Man to the Atari 2600 as it was intended.
Improvements over Atari's Pac-Man
- Original, arcade maze layout
- Proper "siren" sound that changes pitch
- Monsters are proper colors
- Maze is correct colors
- Pac-Man and Ghost graphics much truer to arcade
- Monster behavior modeled after arcade
- Bonus items true to arcade
- Feels like Pac-Man!
Includes cartridge and full-color, four-page manual. Available in NTSC, PAL50, and PAL60 television formats, please select above.
|Number of Players||1|
|Cartridge Size||4K (hence the name!)|
|Game Graphics||Stefan Haddewig|
|Label, Manual Design||Tim Lapetino|
Reviews (8)Add Your Review
P.S. I put my original Pac Man game out of misery... took it outside and shot the cartridge with a BB gun.
THIS is what we should have had way back when...
Can't stop playing it!
This redeems the game for me. It's more fun. And read the story in the manual - it's worth it to read what the programmer had to do to get this to work.
And for Mark's question above - I'm not sure which is "closer" to the arcade port, but I prefer this.
Pac-Man 4K only cost me $30.00, and it looks, sounds and plays like the Pac-Man that I dreampt of(every second of every day), when Atari announced the games development and pending release in 1982.
The entire Family, including my visiting mother and a neighbor kid ended up gathered around the T.V. begging to play next, whilst screaming their heads off during the action! It was reminiscent of a corny, early 80's Atari T.V. commercial. This was not planned - it just happened.
I do offer one recommendation for the programmer, if this game is ever upgraded. Build the speed of the game a little more slowly. The pace starts out at what I consider a moderate speed. On the second board the speed cranks up to "full tilt boogie"! I like a challenging game, but the rate of speed change is almost a turn-off. This is a minor observation although. I, without hesitation, rate this game a 5 out of 5, and recommend it highly!
Thank you for Dennis Debro for the joy and closure you have given me!!!!