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Lady Bug - Atari 2600
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Overview
It’s dinnertime and Lady Bug is ready to eat! Take a stroll through the garden and nibble on the rows and rows of pretty flowers. Be careful though – there are many dangerous insects that just love to eat ladybugs – and they’re fast too! Block their way by swinging the gates closed, and stay away from the deadly poison. Oh – and don’t forget to collect the bonus prizes to get the help of other ladybugs and a special invite to the Veggie Bounty Harvest! GOOD LUCK!
While many prototypes of unreleased games have surfaced over the years, there are a few notorious titles that have not. This includes Lady Bug, a title that appeared in arcades and was even advertised in Coleco's Atari 2600 Catalog, but never saw the light of day. It's not even known if work was ever begun on the Atari 2600 port. Well, Atari 2600 fans no longer have to wait for a version of Lady Bug, as Atari enthusiast John W. Champeau has developed a remarkable 2600 version! John's first Atari 2600 homebrew game was Conquest of Mars, one of the finest homebrews to be developed for the 2600.
The object of Lady Bug is to clear the maze of all the dots while avoiding up to four insects. Once all four insects have entered the maze, a bonus vegetable appears in the middle. Eating this veggie not only earns big points, but also freezes the insects for a few seconds. Also appearing in the maze are hearts that increase the bonus multiplier and letters that can be used to spell EXTRA for a bonus ladybug or SPECIAL to earn a round in the bounty harvest maze full of vegetables to eat! If the insects start to gain on the ladybug, she can use the revolving doors to block their attack as she tries to clear each maze. When all flowers and items have been collected, you advance to the next level where the insects are even faster. The game ends when the last ladybug has been eaten.
If you've ever played Lady Bug in the arcade or on the ColecoVision, you'll be amazed at how faithful the 2600 version is to the original!
Includes cartridge and 12-page, full-color manual. Available in NTSC and PAL60 television formats, please specify above when ordering.
| Author | John W. Champeau |
| Number of Players | 1 |
| Controller | Joystick |
| Cartridge Size | 16K |
| Label Design | Nathan Strum |
| Manual Design | Nathan Strum |
Video
Reviews (20)
Add Your Reviewthe game itself, is a pretty clever Pac-Man like game with more strategy and diversity: the doors, the letters to capture.
This 2600 adaptation is wonderful, flicker-free, the music, sound effects, elements and graphics everything from the original arcade has been put in this version. The enemies are great (the praying mantis,...)
Of course you have to like that kind of game...but if you do this is the best of the best.
The gameplay is fantastic and just what you would expect had you ever played this game before. The sound is absolutely outstanding. There's a whole lot packed into this cartridge. A whole lot of Lady Bug love went into this and it really shows.
I did notice a small glitch when playing it on a Colecovision expansion module #1 unit. If you run it on one of these, the game will continually display the "ram rom" opening screen until you press reset to start the game. The game does play fine, but it will not display the nice title screen that you would see when running it on a 2600 or 7800 system. Not a really big deal.
Bottom line: You NEED to buy this game if you have not done so already!
Sure, there are a few compromises to make it fit into the limits of the VCS, but none of them make the game any less "Lady Bug." You still have the wonderful sounds, the humorous bug animations, and the tension between needing to go quickly yet pick up the letters and hearts at just the right time.
This game is a wonderful addition to any VCS collection!
Lady Bug is a maze game in the Pac-man vein but it has a lot more strategy involved than Pac-Man. One part of the strategy comes in the form of doors that can block off parts of the maze and keep the baddies away. The 2nd part is in the bonus elements available from spelling out certain words. Each level gives you three letters and you can try to spell EXTRA for a free life or SPECIAL for a vegetable harvest bonus. These added things make the game much more interesting than Pac-Man in my opinion.
This version of Lady Bug has all of the bad guy bugs, all of the sounds and all of the fun of the arcade version. It even has a RAM OK/ROM OK message when you first turn on the VCS similar to how it is when the coin-op is powered up. In this regard this version goes one better than the CV version of Lady Bug. The death animation your player is more accurate than the CV version and the music's all there too. The one thing that keeps the CV version being a little better is the lack of flicker and the independent nature of the green doors. In the VCS version, there is some flicker although it's amazingly well handled and not really distracting. Where the VCS version lacks from the arcade and the CV is that the doors are mirrored across the screen so if you move one, it also moves on the other side of the screen. It's not that big of deal but it does slightly change the game's play.
All thing's considered, it's still perfect in my opinion.
John's dedication to his mother's memory is touching and I feel his inspiration in her every time I play.
To any of you on sitting on the fences about homebrews... do yourself a favor and buy Lady Bug! Once the "bug" bites you'll be hooked!
Damn. This game rocks! I never played the game on Coleco (I was lucky to get a 2600!) so I really didn't have any knowledge or expectations regarding it. Believe me when I say that this is a maze-game of a different color!
The strategic elements put this one way over the top of most games of its ilk. The pace is frantic and the replay value high. The specifics of the game can be found in the product description, therefore I'll limit myself to my visceral reactions to this game. Spellbinding. Nerve-wracking. Addictive. Sweat-inducing. Magnificent.
Good job, John, your mom would be proud of you!
Produced by John Campeau's Champ Games, and finally answering a 23-year-old question - Why can't I play this game on a 2600? - Lady Bug ranks among the best arcade-to-home conversions for the 2600. Everything is here - the look, the sound, the game play. Even the opening "rom ok, ram ok" is reproduced.
A classic maze game, in the style of Pac-Man, Lady Bug offers a few twists. Lady Bug is able to open and close gates in the maze to help fend off the various insects that pursue her. About the only difference from the arcade is that in this version, the gates are mirrored, left to right, but I don't find that to be a concern. More importantly, unlike the arcade, Lady Bug will turn only when she can, and not into a solid wall - an annoyance of mine in the arcade game.
And unlike Pac-Man, which is just eat and run, Lady Bug may require a little thought and planning - letters in the maze will spell the words "EXTRA," for an extra life, or "SPECIAL," for a bonus stage. But the letters only count if they are the right color - yellow for extra, red for special. Which letters do you need? What color should they be? Should I get the a yellow E for extra, or a red one for special? Decisions, decisions... but don't think too long, or a bug might get you!
Three difficulty levels allow players of any skill to get into the game. On standard, the difficulty is just right - not so easy that the game is boring, but not so hard as to make a player give up in frustration.
A full manual details everything else you need to know. The manual and cartridge feature stunning artwork by Nathan Strum.
Lady Bug is a must-have for any 2600 or 7800 console owner. Absolutely worth the money.
Lady Bug is quite possibly the best arcade port to VCS ever released, all of the elements of the coin-op classic are there including the "Special" and "Extra" bonuses.
When playing Lady Bug by Champ Games it is easy to forget that you are playing an Atari 2600, it is that unbelievable!
I give this game my highest rating.

