Blocks - Atari 2600
Blocks is a one or two-player color-matching puzzle game, similar to the popular game Bejeweled. Whenever you play Blocks, the game board fills up with colored blocks. You must swap two adjacent blocks to create a run of three or more matching colors. These matching blocks will disappear, and new blocks will drop in to replace them. Each match awards you points, with longer matches awarding extra points.
You can make multiple matches in a line, in parallel, or even at a 90-degree angle! But watch out! If you run out of moves, it is GAME OVER!
- Standard: Each match adds to the progress bar until you reach the next level. The game ends when you run out of moves. Each level gets longer as you play!
- Timer: The progress bar starts full and slowly depletes over time. There is only one board to complete, but every match advances to the next level! If you run out of moves, the board reshuffles, and the game only ends when the progress bar reaches empty.
- Blitz: The progress bar starts out half full and depletes quickly. Each match fills the progress bar, giving you more time. The level is increased at timed intervals. If you run out of moves, the board reshuffles, and the game only ends when the progress bar reaches empty.
- Battle: The progress bar starts out half full. Player One's moves fill the progress bar, while Player Two's moves deplete it. Whoever completely fills or depletes the progress bar wins!
- Four Game Variations: Standard, Timer, Blitz, and Battle modes!
- Quickly increase your score with combos and cascades!
- Play with two players in either a turn-based game or simultaneous two-player mode!
- Left Difficulty Switch selects either seven or eight unique block colors (eight colors increases the difficulty).
- Use Right Difficulty Switch to enable Hints if you get stuck!
- Supports NTSC, PAL, and SECAM television standards.
Included with Blocks is the game cartridge, full-color 16-page manual, and professionally printed box. Blocks supports NTSC, PAL, and SECAM television standards (selectable using the TV Type switch and left joystick controller, more details in the manual).
|Number of Players||1 - 2|
|Code and Design||Jeff Haber and Jeremiah Knol|
|Packaging Art||Dean Shannon|