RAPTOR - Atari 2600
A convoy of enemy vehicles is smuggling blutonium, an energy-rich component of nuclear weapons. Set in a desert landscape, the mission is to destroy all enemy combatants using the RAPTOR’s rapid-fire laser with advanced targeting system and two smart bombs, referred to as boomerang bombs.
The simulation is set up in waves, with each successive wave getting progressively more difficult. The first part of each wave is the enemy convoy. Each convoy is followed by an encounter with its forward command vehicle, a larger and more formidable opponent. Starting with the second wave, the convoy harbors the blutonium trucks.
The simulation starts with five allowable enemy escapees, indicated by the escape monitor. If an enemy convoy vehicle escapes, the escape monitor is decremented once. If a forward command vehicle is allowed to retreat, the escape monitor is decremented twice. When the escape monitor reaches zero, the simulation is over.
Use your joystick to control the RAPTOR's movement. Press the fire button to activate the RAPTOR rapid-fire laser. If the laser is fired for too long, it will overheat. To detonate a boomerang bomb, quickly double-press the fire button. The status bar indicates how many enemies have been launched in the current wave. When confronting the forward command vehicle, the status bar displays the forward command vehicle’s damage level.
The enemy convoy is comprised of several vehicles moving at various speeds. These include tanks, supply trucks, humvees, jammers, blutonium trucks, and rocket launchers. When a jammer is on the battlefield, the RAPTOR’s advanced targeting system is disabled. Destroying a blutonium truck with the RAPTOR laser activates a power boost.
A battle with the forward command vehicle occurs at the end of each wave. Multiple hits on the forward command vehicle are required to destroy it. Boomerang bombs are ineffective against the forward command vehicle. Any unused bombs at the end of the enemy convoy will be awarded as bonus points. The forward command vehicle is equipped with an anti-aircraft sky sweeper. If the RAPTOR comes into contact with the sky sweeper, the RAPTOR laser will immediately overheat.
In later waves, enemy protective shields will be projected onto the battlefield. The RAPTOR laser cannot penetrate the protective shields unless there is an activated power boost. However, boomerang bombs always destroy enemies behind the protective shields.
At the end of the simulation, a predator ranking based on the simulation score is displayed where the escape monitor is located. Participants who achieve a RAPTOR ranking are eligible to enroll in the USAF RAPTOR training program.
Included with RAPTOR is the game cartridge, full-color 8-page manual, and a professionally printed box. RAPTOR is available in NTSC and PAL60 television formats. Please specify above when ordering or you will receive an NTSC cartridge by default.
|Number of Players||1|
|Programming and Graphics||Andrew Pauley|
|Game Logo & Manual Design||Herbie Hollar|