Galaxian - Atari 7800
Galaxian is a port of the classic arcade game to the Atari 7800, courtesy of Bob DeCrescenzo (PacManPlus). Bob DeCrescenzo has brought many arcade games to the Atari 7800 in exacting detail, and Galaxian is no different. If you enjoyed Galaxian in the arcade, you'll love it on the 7800!
You can choose to play Galaxian with one or two players at three levels of difficulty, Easy, Normal, or Hard. You can also change how many lives you begin with, and you can employ a Rapid Fire mode if you prefer.
The object of the game is to destroy the Galaxian fleet before they blast your Galaxip to stardust. The enemy fleet lines up in ranking order before plunging down to bombard your Galaxip. If a Galaxian survives a bombing run, he returns to his original position in the convoy.
You begin the game with three Galaxips and score points for each Galaxian destroyed with your missiles. You earn extra points for destroying a Galaxian in flight, and at 7,000 points you receive a bonus defense ship.
The Galaxian fleet attacks in waves. Each time you manage to destroy an entire wave, another, fiercer wave is launched.
Each skill level affects the aggressiveness of the aliens in attack frequency, as well as speed and number of shots fired at the player.
- On the Easy skill level, the aliens attack more slowly and shoot fewer missiles at your Galaxip.
- On the Normal skill level, the aliens are faster and shoot more missiles at your Galaxip. This is equivalent to the Arcade version of the game.
- On the Hard skill level, you have a real challenge. The aliens are much more aggressive, and they bombard the player’s Galaxip with missiles.
- One or two players.
- Three difficulty levels: Easy, Normal, or Hard.
- Choose number of starting Lives.
- Toggle Rapid Fire on or off.
Included with Galaxian is the game cartridge, full-color 4-page manual, and professionally printed box.
|Number of Players||1 - 2|
|Controller||7800 Proline Controllers|
|Programming and Manual Text||Bob DeCrescenzo|
|Packaging Design and Artwork||Nathan Strum|