KevinMos3 Posted March 18, 2013 Share Posted March 18, 2013 (edited) Here is a hack of Xevious that started out in this thread. List of changes: Replaced "Xevious" logo with one that looks more like the arcade. Tweaked the Salvalou (player ship) sprite to be slightly more arcade-like. Changed various colors for added detail and to make some things stand out more, such as explosions. A side effect of making the water lighter is that the forest now shows more detail and looks much better IMO. Xevious (Title+Color Edit).a78 Xevious (Title+Color Edit).bin Here are 300dpi color labels: 1st in original art, 2nd with blue sky, 3rd with black gradient over blue sky. Edited March 19, 2013 by KevinMos3 4 Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 18, 2013 Share Posted March 18, 2013 (edited) Hi Kevin looks good,but cannot download any roms Always get message,that i do not have permission ????? greetings Walter Edited March 18, 2013 by gambler172 Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted March 19, 2013 Author Share Posted March 19, 2013 Thanks for letting me know. It looks like the files didn't upload properly. It should work now. Quote Link to comment Share on other sites More sharing options...
gambler172 Posted March 19, 2013 Share Posted March 19, 2013 Quote Link to comment Share on other sites More sharing options...
Blue Azure Posted March 20, 2013 Share Posted March 20, 2013 You do fine work young man, love the new Xevious. The question is how did you make this mock up (below)? And how to port it to the 1986 Xevious so I can make my Zevious? THX, BLUEman Quote Link to comment Share on other sites More sharing options...
TrekMD Posted March 20, 2013 Share Posted March 20, 2013 Pretty cool. Thanks! Quote Link to comment Share on other sites More sharing options...
KevinMos3 Posted March 21, 2013 Author Share Posted March 21, 2013 Thanks guys. I really appreciate the support. You do fine work young man, love the new Xevious. The question is how did you make this mock up (below)? And how to port it to the 1986 Xevious so I can make my Zevious? THX, BLUEman That was a Photoshop mockup, but I could put it in the game for you if you like it like that. I suppose I could also do it in the arcade style if you'd prefer. However, I won't be able to do any more of this stuff till I get settled into my new place. I'm moving across country this weekend and life is extremely busy at the moment. Quote Link to comment Share on other sites More sharing options...
Stechmann Posted April 23 Share Posted April 23 is there a version that supportsnthe second button for dropping bombs? Quote Link to comment Share on other sites More sharing options...
Trebor Posted April 24 Share Posted April 24 8 hours ago, Stechmann said: is there a version that supportsnthe second button for dropping bombs? Cross posted inquiry and answered in the other post. Difficulty Switch was in the position for the buttons to fire both weapons simultaneously instead of separate assignments. Quote Link to comment Share on other sites More sharing options...
Giles N Posted April 28 Share Posted April 28 On 4/24/2024 at 3:59 AM, Trebor said: Cross posted inquiry and answered in the other post. Difficulty Switch was in the position for the buttons to fire both weapons simultaneously instead of separate assignments. Does hacks (like for example this one) work on the 2600+? Would they need a separate cartridge, or only to be played on real hardware? - - - Having played through quite a lot of 7800-titles, I’m pretty sure some of them can be significantly improved in gameplay or otherwise, with fairly simple means. Don’t know what the interest is around here in game-fixing. But I think some of that would be cool, - particulary if they’d work on the 2600+. Quote Link to comment Share on other sites More sharing options...
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