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Scrapyard Dog - Atari - Atari Lynx     HTML Manual   



Louie the scrapyard guy was eating his lunch when that dangerous 
gangster Mr. Big blasted his way into the yard and poochnapped 
Scraps, the scrapyard dog. Boy was Louie Mad! Not only did Mr. 
Big purloin the Puppy, he knocked Louie's Headcheese sandwich 
into the dirt. Armed with a bunch of old cans, Louie set out to 
rescue his dog and avenge his headcheese. Can Louie save his cruelly 
captured canine, or will Scraps end up dogmeat? Find out by helping 
Louie rescue his scrapyard dog!


1. Turn on your Lynx and insert the Scrapyard Dog card as described 
in the Lynx Owner's Manual. 
2. Turn on the Lynx 
3. Press A to get the Option screen. 


When the game starts. Mr. Big drives into the scrapyard and dognaps 
Scraps, the scrapyard dog.

The status bar across the top of the screen shows the amount of time 
left to complete the current level, the number of money bags collected 
so far, weapon icons (depending on which weapon you have), and 
the current score.  When a weapon is bought, the number of shots 
left is shown as well.

To rescue Scraps, Louie must stay on his toes. Quick jumps, last 
second ducks and well-timed can tosses are necessary if Louie 
is to succeed. Louie must reach each checkpoint along the way 
within a specific time period. Along the way, he must also find 
weapons and other items he will need to defeat Mr. Big, as well 
as money to buy weapons.

To go right or left, press the joypad in the desired direction.  
Press down to duck and up to face forward or knock on a door. 
Press the A button to jump. The B button throws a can, or if 
Louie has a weapon, the B button fires that weapon and the OPTION 
1 and OPTION 2 button throws a can.

Special items are hidden in barrels, trees, doors, and many other 
places. To find a special object, Louie much duck or face forward 
in the correct places. Some doors in the city can also open to 
reveal something special.  To open a door, Louie must turn and 
knock (push up on the joypad).


*****  MUSIC ROOM  *****
Louie must face forward and push on the "P" to play a tune, then 
repeat the tune by jumping on the piano keys in the correct order. 
If Louie plays the right tune, he receives a reward.

*****  SEEK ROOM  *****
In the seek room, Louie must run around and pick up items while avoiding 
dangerous enemies.

*****  GUESS ROOM  *****
In the Guess room, an arrow appears on one of the five cans.  Push 
a button to shuffle the cans.  If Louie selects the can with the 
arrow in it, he receives a valuable prize.

*****  BONUS ROOM  *****
In the bonus room, you find a shelf with five boxes on it. To choose 
a box, move the arrow to the box you want and push a button. You 
get whatever is inside.

Louie must complete six levels, with four rounds in each level.  
At the end of each level, Louie must defeat one of Mr. Big's most 
powerful henchmen.

After defeating the henchman, Louie must find the note which tells 
him where he must go next.  If he can jump up and grab the note,
he will earn extra points.


$1 Money Bag- awards one dollar
$5 Money Bag- awards five dollars
Time- Adds 30 seconds to your time remaining
Shield- Allows Louis to get hit without losing a life
Gun- With a gun, Louie can shoot bullets
Stun Gun- Freezes everything on the screen
Flamethrower- Shoots a stream of fire
Tri-Laser- Fires triple laser beams diagonally up and down, and
straight ahead.
Bomb- Destroys everything on the screen
Armor- Gives Louie a shield at the beginning of each life
Invincibility - Makes Louie invincible


There are secret shops hidden throughout the game.  If you can find 
these shops, you can put your money to good use.  The shops are 
not easy to find, however.  If you find a shop, use the joypad 
to point at the desired item.


         Item                           Points

$1 money bag (green)                       50
$5 money bag (red)                        100
Time power-up                             250
Shield power-up                          1000
Invincible power-up                      1000
Small power-up                           1000
Life power-up                            2500
Armor (music room only)                  1000
Music room bonus
(play tune correctly on the first try)   2500
End of round bonus                       2500
Collect a treasure chest item            2500

Zapping a henchman is 1000; getting other enemies ranges from 50 
to 1000 each.

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